Tuesday, February 24

Why I'm not looking foward to DTM (as a player). And why I'm really looking foward to it (as a carset maker).

Now, first things first, I mean no disrespect to anybody who has worked on the carset. That isn't what this is about.

The simple truth is that DTM has never, and will never interest me. And neither will the carset. The thing is, it's trying to appeal to people who would otherwise tune in for Grand Prixs, and it tries to be 'F1 with tin tops'. And that, I assure you, is truely devastatingly bad.

They aren't tin tops, and they don't provide the racing that you should see with conventional touring cars or GT cars, cars that are actually built for the roads. (But what really annoys me here is where people from DTM say that this is a good thing, in what way exactly? Why do you think that a car where it's really difficult to pass for no reason is a good thing?) And they don't appeal to the part of me that actually likes open wheel racing either, simply, what's the point? If you ask me, DTM is just a mess.

And I just think that the carset will dissapoint. We often talk about fans' carsets and players' carsets. And this is a fans' carset, something people look foward to, something that brings in new players, but just doesn't cut the mustard, doesn't stay interesting, doesn't actually help the players much. Maybe it's better than some (actually, it's far better than a whole load of things that have also been suggested), but it is still a fans' carset.

But still, DTM as a carset is inevitable. It had to come at some point, and it's all very well that it's now. Doesn't really matter.

However, there is one thing that I really am looking foward to here - weight penalties. I spoke to Matt about all these, and he said something good, that these varied with each car and with each track, and the same for Super GT. Now that's just brilliant. It's been done properly, it's applicable for many more carsets, and it'll help things in future.

So, I have mixed feeling about the imminent carset. No doubt, people will play it, and will join the game thanks to it, but it doesn't interest me. And, after a short while, neither will it interest most players, sad to say, in my opinion. But still, it's good news, all carsets are.

Sunday, February 15

Yowch

These last two days haven't been fun for anybody who is leader of a clan. Plenty to worry about.

The whole issue is that a couple of days ago, this guy hacked into Chris Homan's account. And you know how he got the password? He read it in clan chat. Yowch.

Now, you might just think that this is unlikely to happen to you, for you know everyone in your clan, and you can trust them, and so can everybody else. But, well, it only takes five seconds to read a clan chat message. So, this guy could come in with a clean record, read an acount sitting thread, and be done with it, he's in your account. And if you're in a clan like Rising Stars, or a low down clan hungary for members, he'll get in really very easily, through no fault of the leader.

The issue is that we can't just not let people in because they might want to hack into an account. Unless we set up our clan on the basis of invitation only, but that, for many, is not acceptable. That isn't the philosophy of some clans, that's not what we're about, not what we want to do. We want to be open to all.

Thankfully, the guy is now permabanned, and that's great, we can have some confidence. But still, watch out for these things, and be careful with your pass. Don't post it in clan chat, although you might think it to be limited to those few in the clan, anybody could join at any time.

Tuesday, January 27

Some people with their big mouths...

Well, so I think we know where you end up if you listen to the other people on the forum. So, Sharky makes a perfectly reasonable and valid suggestion one the forum, to make a generic version of IndyCar. We had originally considered this, such good an idea it is. It was always in the plan to have a generic version for private games at least, and as time goes on, to see how things work out, and maybe go foward with a sole public, generic version, with Long Beach certainly, and Toronto a possiblity, at the possible expense of Surfers and Nashville. You see, 2009 is less suited to historically accurate than 2008, no transition teams, and it won't be seen as such a historic season.

But anyhow, this was actually a very good suggestion. Indeed, I have since PMed Jules about it, and if he likes, then we're go. And, as I said, we will see how things go, and make our minds up as we go along, what is the right direction with such things as the multiple compound tyres and the transitional teams, will they still be obviously weeker on the ovals?

But still, there were still some people who just didn't read what was written, but still have the divine right to comment. Firstly, Shane Van Rooy came along and said no, then started a suggestion for CCWS 2007, a truly dreadful suggestion. All because he couldn't be bothered to read it. Jef had a similar response, said that he didn't bother reading it, and when I asked him how he could comment something that he knows nothing about, he just replied that he knew it all along, which really doesn't make any sense (I expect nothing better from Jef). James Donald, didn't read it, expressed an opinion which presumably relates to public games. So, that's three guys who think that they can comment on something they know nothing about. Who choose to ignore it. Great.

Fortuantly, the suggestion does have support, thanks to the people who really matter (subject to Jules being added to that) doing something about it. And I can't see CC 2007 coming, thank you very much.

But just remember, some people think more of themselves than they really should. And they're more than willing to share that with you. despite the fact that they cannot support their opions, or even show any signs of knowing a thing about what they're talking about. Oh Joy.

Monday, January 26

The whole queuing system

Where better to start than a topic which seems so relavant, and is attracting so much attention from people right now? Just so that you know where I stand with all this, and then you can think about it some more.

The current system works thus (I think):
For each carset that is in the queue, when you click on the E-mail me link, not only does that mean that you will get sent an email, but you also 'vote' for that carset to be the next one to come out after another is full. And simply, the carset that most exceeds the number of spaces in the carset (say, BTCC has 32 spaces, and it's how many more than 32 it has), is the carset that gets the go. Sounds great, and it does work well enough. However, the problem comes when people, say, vote for an F1 carset, so it comes up, and then don't join for whatever reason (usually because they cannot get the car that they want).
However, if I set myself on the list for, say, MR2s, there's a good chance that I'll actually join. Surely that should be taken account of in the queuing system?

So, the basic idea is to not base it off the number needed to fill up the carset, just plain off, but to base it off the 'real life' number that you will need. Say, F1, 22 spots. If you start it when there are 22 people on the email list, then only 40% will actually join. So, go for it when 55 people are on the list, fully knowing that 33 of them won't join the game, will be put off by the lower cars or something, and then it goes quickly. Apply the same rule for all carsets, off data we already could get (simply, the numbers on the list, and how many join), and it might work. But then and again, it might not.

The end result would be that the carsets still come out judged through popularity, but it's done fairly, so it would be harder to get a F1 set going, and less likely to whitewash the available sets with F1s.

So, lets get this show on the road

This is where I will post whenever I feel like it, about anything that's happening in BATracer. Really, anything. Or anything I know about, at least. So, you can safely expect:

-Things that I think need changing
-Me telling you to shut up
-A lot of things about carsets
-The RLB, how we really mucked up this time
-Comment on the news from the forum

All in all, enjoy. Or enjoy it as much as you can.